good times (2024)

artist statement:

Inspired by indie horror games and childhood memories of playtime, Good Times is an homage to the innocent curiosities children have when exploring topics such as death, violence, and fear. Using mark-making and mixed media collage methods that express a grunge-like aesthetic, this installation is a grey area between childhood and adulthood.

I wanted to create a hanging piece that looked like it could have been put together by young children playing outside, but when taken a closer look at is actually a contextually-stripped representation of things said and done during child playtime. This piece is also inspired by the phrase “children play what they know.” It questions my own childhood fascinations with death and fear when the context is no longer just about video games and dollhouses.

In installation: Paper, chipboard paper, cardstock, plexiglass, acrylic, crayon, charcoal, ink, thread, buttons, fishing line, leaves, sticks, metal binder clips, metal L-brackets

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